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May 1, 2015[]
Undocumented Change
- Shield Guard
- Added Quick Action
October 16, 2014 Patch Notes[]
Bug & Balance Fixes:
- Characters
- Fixed an issue with the Discus passive from the Fervent Empowered Iso-8 not using the correct Shield Throw action when using the Captain Steve Rogers uniforms
- Statuses
- Fixed an issue that wasn't applying Coordinated Attack, Cooperative Defense, and Collaborative Effort correctly and in order
- Avengers Assemble now applies the appropriate Avengers Passive (Coordinated Attack, Cooperative Defense, and Collaborative Effort) before the hero or agent's first action in combat, this affects all Avengers Uniform heroes and the Coulson's Revenge
- Coordinated Attack, Cooperative Defense, and Collaborative Effort will be removed as heroes that start with Avenger's Assemble are defeated in combat
- This means that if one ally started with Avenger's Assemble, then defeating that ally will remove Coordinated Attack from the remaining allies
- If two allies start with Avenger's Assemble, then defeating one of those allies will remove Cooperative Defense first and the second ally's defeat will remove Coordinated Attack second
- If all three allies start with Avenger's Assemble, then defeating one of them will remove Collaborative Effort first and Cooperative Defense second
- Collaborative Effort from Avengers Assemble, Medusa's Inhuman Majesty, Moon Knight's Inspiring Leadership, and Wonder Man's Ion Tamer can now be suppressed by Neutralized
May 1, 2014 Patch Notes[]
Bug Fix
- Captain America can properly change modes with Take Charge, while Depowered.
April 25, 2014 Patch Notes[]
Adjustments & Bug Fixes
- Passive Evasion Effects
- Fixed an issue that was causing a character with the passive evasion effect to miss when attacking using a preemptive counter
- Fixed an issue where allies were causing the evade to trigger
- Fixed an issue that caused allies to evade beneficial actions
- The above adjustments have been applied to the following:
- Ranged Awareness (Captain America)
April 4, 2014[]
Undocumented Change
- Captain Steve Rogers uniform only
- Shield Throw (Counterintelligence stance) now applies Exhausted instead of Exhaustion.
April 2, 2014 Patch Notes[]
New Hero Uniform: Captain Steve Rogers
- Class: Tactician / Scrapper
- Self Passive: Defensive Stance
- Has a chance to block attacks, taking reduced damage
- All Allies Passive: Inspiring Leadership
- Provides Inspiring Leadership to all allies, increasing all stats
- Self Passive: Defensive Stance
- Action 1 : Shield Bash
- Unlocked at Level 1
- One Enemy
- Melee Vibranium
- One Enemy
- Stance 1 : Impaired
- Attacks do 20% less damage and cannot crit
- Stance 2 : Neutralized
- Removes and prevents stat increasing effects
- Stance 3 : Depower
- Actions no longer apply statuses
- Stance 1 : Impaired
- Action 2 : Take Charge
- Unlocked at Level 2
- All Allies
- Buff
- Special Properties
- Multi-Function
- Can be used to perform different actions
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Subtle
- Does not trigger most status effects
- Multi-Function
- All Allies
- Stance 1 : Ranged Awareness
- Increased Evasion against range attacks
- Stance 2 : Offensive Operations
- Perform a counter-attack when attacked by melee
- Stance 3 : Counterintelligence
- Performs a preemptive counter-attack against enemies performing buff or debuff actions
- Stance 1 : Ranged Awareness
- Action 3 : Leading Strike
- Unlocked at Level 6
- One Enemy
- Unarmed Melee
- One Enemy
- Stance 1 : Flanked
- Single-target attacks against this target grant a follow-up attack
- Stance 2 : Fumbling
- Single-target attacks provoke a counter-attack
- Stance 3 : Generalized
- Removes effects from Class bonuses
- Prevents this character from gaining Class benefits
- Stance 1 : Flanked
- Action 4 : Shield Throw
- Unlocked at Level 9
- All Enemies
- Ranged Vibranium
- All Enemies
- Stance 1 : Lock-On
- Taking additional damage from ranged attacks
- Stance 2 : Wide-Open
- Taking additional damage from melee attacks
- Stance 3 : Exhaustion
- Fatigued after taking an extra turn
- Can't take additional extra turns this round
- Does not affect quick actions or Tactician bonus turns
- Stance 1 : Lock-On
March 20, 2013 Patch Notes[]
Related Adjustment
- Party buffs brought by a character or a costume no longer continue to apply when that character is knocked out as Captain America's Morale Boost
November 12, 2012 Patch Notes[]
Captain America Adjustment
- Captain America now has a passive chance to block all attacks
- Block no longer causes an attack to miss, but instead reduces damage significantly
- Shield Guard no longer gives a chance to block
- Lead the Charge removed
- Inspiring Leadership will now be granted after the first character’s action, no matter who goes first
July 13, 2012[]
WWII Captain America Uniform Upgrade
- Starts the fight with Shield Guard for 2 turns
May 3, 2012 Patch Notes[]
New Uniform - Avengers Captain America
- Tactician and Bruiser varieties
- Unique Avengers Assemble passive ability
- Having one Avenger on the team grants Coordinated Attacks
- Teammates have a chance in joining in on single-target attacks
- Having two Avengers on the team grants Cooperative Defense as well
- Teammates have a chance of countering when a teammate is hit by a single-target attack
- Having one Avenger on the team grants Coordinated Attacks
April 2, 2012 Patch Notes[]
Captain America Adjustment
- New passive:
- Lead the Charge - Captain America usually takes the first turn
- Inspiring Leadership After his first action, Captain America grants Inspiring Leadership to all party members, increasing all stats
- Shield Throw: Now causes Lock-On, which increases damage dealt by ranged attacks
- Shield Guard:
- Now can protect allies against AOE attacks as well as single-target attacks
- Counters using Shield Bash instead of Leading Strike
March 14, 2012[]
New Uniform - WWII Captain America
Original Hero[]
- This hero has no Release Patch Note