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Bulldozer Icon Bulldozer Articles and Topics:
  • Overview


Bulldozer
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Masters of Evil, R.A.I.D., Wrecking Crew

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02  2
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02  1
Effects:

Bio:
Ex-Army noncom Henry Camp turned to small-time crime and ended up in Ryker's Island, cellmate of the Wrecker Dirk Garthwaite. Coming along on Garthwaite's jailbreak, he received part of the Wrecker's power when lightning struck the Wrecker's crowbar. Now Camp is Bulldozer, gifted with great strength and durability, especially when he fights with the other three members of the Wrecking Crew.

Description:
Henry "Bulldozer" Camp teamed up with his cellmate, the Wrecker Dirk Garthwaite, during a jailbreak. He received his power when lightning struck the Wrecker's crowbar, granting him great strength and durability.
Appearances
First Marvel: Avengers Alliance Appearance: Chapter 3 - Enter Doom: Mission 3 - RAID-ical Resolution
First Comic Appearance: Defenders Vol. 1 #17 (November 1974) (Marvel Database Page)
Story Appearances
Season 1: Chapter 3 - Mission 3, Chapter 5 - Mission 3, Chapter 10 - Mission 6, Chapter 12 - Mission 1
Season 2: Chapter 4 - Mission 3, Chapter 5 - Mission 1 (Heroic Battle)
Special Operations Appearances
Missions: Spec Ops 1 - Mission 1, Spec Ops 5 - Mission 2, Spec Ops 5 - Mission 3, Spec Ops 11 - Mission 2, Spec Ops 14 - Mission 1,Spec Ops 24 - Mission 1, Spec Ops 33 - Mission 3
Other Appearances
Daily Missions: Wildcard - Street Level, Powers - Tech (3)
Simulator: Villain Archive

Actions[]

Action Type Target # of Hits Effects
Big Punch Melee Unarmed One Enemy 1
Headbutt Charge Melee One Enemy 1
Tired Ranged One Enemy 1 One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (30% chance)

Special Operations - Masters of Evil: Headhunting

Action Type Target # of Hits Cooldown Effects
Big Punch Melee Unarmed One Enemy 1 n/a One Enemy
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Headbutt Charge Melee One Enemy 1 n/a Special Properties
Exploits Exposure - Deals extra damage against Exposed targetsExploits Exposure - Deals extra damage against Exposed targets
 Exploits Exposure
Exploits Weakness - Deals extra damage against Weakened targetsExploits Weakness - Deals extra damage against Weakened targets
 Exploits Weakness
Tired Ranged One Enemy 1 n/a One Enemy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (30% chance)

Gallery[]

For all Images, Artworks, and Icons, see Bulldozer/Gallery.



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