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Bishop Icon 1 Bishop Articles and Topics:


Bruisericon  Uncanny Bishop
Bruiser
Base Stats
Health: Bar01 Bar01 Bar01 Bar01 Bar02   7868
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Defense: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02   1144
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

X-Force, Xmen Logo X-Men

Bio:
The "M" branded over Lucas Bishop's eye is a stark reminder of the apocalyptic future he comes from. In his world, the Sentinels had imprisoned the entire mutant populace and set their sights on the rest of humanity. Bishop traveled through time to prevent the same fate from befalling our own timeline. with his mutant ability to absorb energy and redirect it into concussive blasts, he seems well-equipped to succeed.

Headhunter Headhunter Cyberkinetic Crash Cyberkinetic Crash Level 2
Stamina Cost: 8% Stamina Cost: 13%
Target: One Enemy Target: One Enemy
Total Damage: 933 - 1209 Total Damage: 367 - 513
Cooldown: N/A Cooldown: N/A
# of Hits: 3 # of Hits: 1
Hit/Critical: 82% / 7% Hit/Critical: 82% / 7%
Type: Ranged Gun Energy Tech Type: Melee Unarmed Tech

Special Properties

Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster

One Enemy

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On (3 rounds)

One Enemy

{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized
 Downgrade (1 round)
Short Circuit - Chance to cause Stun to Mechanical targetsShort Circuit - Chance to cause Stun to Mechanical targets
 Short Circuit (1 turn)

Self

Potential Energy - Unlocks and increases the power of mutant abilitiesPotential Energy - Unlocks and increases the power of mutant abilities
 Potential Energy
Focus Energy Focus Energy Level 6 Dead or Alive Dead or Alive Level 9
Stamina Cost: n/a Stamina Cost: 18%
Target: Self Target: All Enemies
Total Damage: n/a Total Damage: 501 - 703
Cooldown: N/A Cooldown: N/A
# of Hits: N/A # of Hits: 1
Hit/Critical: N/A Hit/Critical: 82% / 7%
Type: n/a Type: Ranged Gun Tech

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Locked Potential - Unlock with Potential EnergyLocked Potential - Unlock with Potential Energy
 Locked Potential

Self

Focus Energy - Focus the stored energy from previous attacks; Unlocks Focus ActionsFocus Energy - Focus the stored energy from previous attacks; Unlocks Focus Actions
 Focus Energy

All Enemies

Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point (2 rounds)

All Allies

Tech Upgrade (3 rounds) - Technology attacks do extra damageTech Upgrade (3 rounds) - Technology attacks do extra damage
 Tech Upgrade (3 rounds)

Concussive Blast Concussive Blast Inner Force Inner Force Level 2
Stamina Cost: 25% Stamina Cost: 20%
Target: One Enemy Target: Self
Total Damage: 1370 - 1919 Total Damage: n/a
Cooldown: N/A Cooldown: 2 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 91% / 29% Hit/Critical: 82% / 7%
Type: Ranged Kinetic Type: Buff

Special Properties

Unleashed Potential - Consumes all Potential EnergyUnleashed Potential - Consumes all Potential Energy
 Unleashed Potential

Special Properties

Full Potential - Gain Realized Potential for each stack of Potential EnergyFull Potential - Gain Realized Potential for each stack of Potential Energy
 Full Potential
Unleashed Potential - Consumes all Potential EnergyUnleashed Potential - Consumes all Potential Energy
 Unleashed Potential

Self

Realized Potential - Increases all stats; Stacks up to 3 timesRealized Potential - Increases all stats; Stacks up to 3 times
 Realized Potential
Channeled Energy Channeled Energy Level 6 Accelerated Healing Accelerated Healing Level 9
Stamina Cost: 30% Stamina Cost: 15%
Target: All Enemies Target: Self
Total Damage: 747 - 1120 Total Damage: n/a
Cooldown: N/A Cooldown: 3 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 97% / 16% Hit/Critical: 82% / 7%
Type: Ranged Kinetic Type: Buff Heal

Special Properties

Unleashed Potential - Consumes all Potential EnergyUnleashed Potential - Consumes all Potential Energy
 Unleashed Potential

Special Properties

Unleashed Potential - Consumes all Potential EnergyUnleashed Potential - Consumes all Potential Energy
 Unleashed Potential

Self

Accelerated Potential - Restores health when applied; Removes harmful status effects when applied; Restores health over time for X rounds where X is the number of Potential Energy on the targetAccelerated Potential - Restores health when applied; Removes harmful status effects when applied; Restores health over time for X rounds where X is the number of Potential Energy on the target
 Accelerated Potential
No Limits No Limits Recharge Notes:
 Bishop's Bishop-No Limits No Limits Ability is separate from Agent Recharge Recharge.
Stamina Cost: No Cost
Target: Self
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

Self

Run and Gun - Access to future weaponry; Returns to Normal ActionsRun and Gun - Access to future weaponry; Returns to Normal Actions
 Run and Gun


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]

  • None

Patch History[]

Team-Up Bonuses[]

For a complete list of Bishop's Team-Up Bonuses, see Bishop/Team-Up Bonuses.

Bishop has the following Team-Up Bonuses:

  • Anti-Precog: Characters against Precognitive Justice
  • Bearded Bearing: Heroes who maintain facial hair
  • Big Guns: Heroes with Big Guns
  • Children of the Atom: Heroes who are mutants
  • Not of This Earth: Heroes not from this reality
  • Tiny Transistors: Cybernetic heroes
  • Two Fianchetto: Bishop and Kate Bishop
  • Wibbly Wobbly: Heroes that travel through time


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Bishop/Gallery.


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