For other uses, see Biofeedback.
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Details[]
- Taking damage by 10% of affected target's base Health.
- Biofeedback replaces Poisoned on Poisoned Targets when applied.
- Damage cannot be reduced.
Gear[]
Icon | Name |
---|---|
Circuit Breaker | |
Custom Widow's Kiss | |
Faulteater | |
Faultseeker | |
Inhibitor Dart Gun | |
The Stinger | |
Vajra | |
Volt-Caster | |
Widow's Kiss |
Heroes[]
Name | Ability |
---|---|
Penetrator Darts | |
Probability Field Misfortune |
Notes[]
- Biofeedback counts as Poison, but does not activate Dark Bargain Effects that require Poison to activate.
- Biofeedback also ignores most reducing DoT effects such as:
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Passive | Buff | Debuff | Attack Buff |
Gear • Supply • Hero • Enemy • A-Iso • E-Iso • Heroic Battle • Simulator | |||
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