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Amplified Rifle
Amplified Rifle

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 33%
Target: One Enemy
Total Damage: 891 - 1059
Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +10953 OFF
 +5476 DEF
Type: Gun Ranged Sonic Vibranium Tech
Description:

• Maddening Method Set - 4 of 4

Availability and Requirements:
Special Operations - Inhumans
Mission 2 Epic Boss Reward
Silver-icon Sell: 250
Research: Amplified Rifle
This Gear is a part of:

Epic Gear
Maddening Method Set
Special Operations Gear

Tooltip
Amplified Rifle Reforge Icon

Gun Ranged Sonic Vibranium Tech
One Enemy
+10953 OFF   +5476 DEF

Amplified Rifle
Pwr Lvl: Agent Lvl +5 Stamina: 33%
Damage: 891 - 1059 Hit/Crit: 82% / 7%
Hits: 1
Effect BG 3 BlueEffect Icon 198
Effect BG 1 BlueEffect Icon 044
Effect BG 3 GreenEffect Icon 096
Effect BG 3 BlueEffect Icon 017
Effect BG 1 RedEffect Icon 151
Effect BG 1 RedEffect Icon 151

EffectsEdit


Always Active

Effect BG 3 BlueEffect Icon 198
 Maddening Method Set
  • Disoriented is removed with another Set piece
  • For each additional set piece equipped:
  • Increase the chance of Resounding Shot


Special Properties

Effect BG 1 BlueEffect Icon 044
 Customized
  • Power is set by Agent level when acquired
Effect BG 3 GreenEffect Icon 096
 Resounding Shot
  • Chance to apply Disoriented to opponents team
Effect BG 3 BlueEffect Icon 017
 Pre-emptive Attack
  • Chance to pre-emptively attack an enemy


One Enemy

Effect BG 1 RedEffect Icon 151
 Disoriented
(1 round)
  • Single-target attacks have a chance of hitting allies
  • Removed after attacking an ally


Self

Effect BG 1 RedEffect Icon 151
 Disoriented
(1 round)
  • Single-target attacks have a chance of hitting allies
  • Removed after attacking an ally


Other VersionsEdit

Icon Name
Metaphysical Rifle Metaphysical Rifle
Similar-Looking Gear


Patch NotesEdit

January 6, 2015

  • Undocumented Change
    • Changed PVP bonuses
      • From: +6638 OFF, +3319 DEF
      • To: +10953 OFF, +5476 DEF



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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