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.50 Anti-Materiel Rifle

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.50 Anti-Materiel Rifle
.50 Anti-Materiel Rifle

—Image © Marvel and Playdom
Gear Stats
Power Level: 55
Stamina: 56%
Target: One Enemy
Total Damage: 542 - 732
Cooldown:

3 Rounds

Hit / Critical: 100% / 98%
PVP Bonus:  +576 OFF
 +289 DEF
Type: Gun Ranged
Availability and Requirements:
Agent Level 45
Gold icon Cost: 30
This Gear is a part of:

Store
Premium Gear

Tooltip
.50 Anti-Materiel Rifle 

Gun Ranged
One Enemy
+576 OFF   +289 DEF

.50 Anti-Materiel Rifle
Pwr Lvl: 55 Stamina: 56%
Damage: 542 - 732 Hit/Crit: 100% / 98%
Hits: n/a Cooldown: 3 Rounds
Effect BG 1 BlueEffect Icon 042
Effect BG 1 BlueEffect Icon 011
Effect BG 1 BlueEffect Icon 043

Effects

Effect BG 1 BlueEffect Icon 042
 Ignore Defense
  • Damage ignores enemy's Defense stat
  • Attacks penetrate Shield statuses
Effect BG 1 BlueEffect Icon 011
 Guaranteed Hit
  • 100% chance to hit... usually
Effect BG 1 BlueEffect Icon 043
 High Crits
  • Increased chance of critical hits


Notes



Store Icon
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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