Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
"Bully"
"Bully"

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 22%
Target: One Enemy
Total Damage: 743 - 885
Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +9036 OFF
 +9036 DEF
Type: Ranged Gun
Availability and Requirements:
Season 2: Chapter 8 - Mission 2
Boss Reward
Silver-icon Sell: 250
This Gear is a part of:

Mission Gear

Tooltip
"Bully" 

Ranged Gun
One Enemy
+9036 OFF   +9036 DEF

"Bully"
Pwr Lvl: Agent level Stamina: 22%
Damage: 743 - 885 Hit/Crit: 82% / 7%
Hits: 1
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
Jungle Fever (3 rounds) - Removes Stamina; Chance to Cause IncapacitateJungle Fever (3 rounds) - Removes Stamina; Chance to Cause Incapacitate

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities

 Stealthy

  • Does not trigger counter-attacks or protect abilities


One Enemy

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks

 Lock-On (3 rounds)

  • Taking additional damage from ranged attacks
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects

 Staggered (3 rounds)

Jungle Fever (3 rounds) - Removes Stamina; Chance to Cause IncapacitateJungle Fever (3 rounds) - Removes Stamina; Chance to Cause Incapacitate

 Jungle Fever (3 rounds)

  • Removes stamina
  • Chance to Cause Incapacitate


Notes[]

Patch Notes[]

March 16, 2015

  • Undocumented Change
    • Total damage reduced



Store Icon
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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